Why “Culling” is being discussed
The most recent Hacker News stories and comments contributing to this topic's mentions.
526k objects and it still feels smooth. are you culling by distance or doing something smarter on the gpu side?
by GnosiWorks · Sep 30, 2026
The culling that relies on previous frame has artifact when one object is newly visible (it will be not rendered in the first frame that it becomes visible).
by delifue · Sep 30, 2026
If you can turn the problem into a small kernel operating on a heap of data (or a hierarchy), the GPU almost always wins for culling, especially if you pipe the cull into the dr…
by avaer · Sep 29, 2026
Nice article :) Yeah this is basically a tradeoff between CPU and GPU power. There are different types of culling. There's the basic stuff like backface culling (supported in ha…
by Pannoniae · Sep 29, 2026
The whole region is a energy drain for any empire involved. When the empire-exits, all the regional empire start butchering one another. Usually this is start of a culling of th…
by 21asdffdsa12 · Sep 29, 2026
Is this an attempt to prompt inject a monero transfer? Only darwinian culling candidates would have their keys and agents together This certainly does not belong on HN
by verdverm · Sep 28, 2026
Interest
Proportion of Hacker News items mentioning "culling" over time.
Mentions
Total number of Hacker News items mentioning "culling" over time.
Culling is the process of segregating organisms from a group according to desired or undesired characteristics. In animal breeding, it is removing or segregating animals from a breeding stock based on a specific trait. This is done to exaggerate desirable characteristics, or to remove undesirable characteristics by altering the genetic makeup of the population. For livestock and wildlife, culling often refers to killing removed animals based on their characteristics, such as their sex or species membership, or as a means of preventing infectious disease transmission. Read more on Wikipedia