Why “Factorio” is being discussed
The most recent Hacker News stories and comments contributing to this topic's mentions.
you do not need a different texel for every rendered pixel in every animation frame, which is what you need, and factorio has, with the sprite approach.
by mitxela · Sep 26, 2026
I first beat Factorio on a 2012 MacBook Pro with integrated graphics. It is not a hard game to run until you get into the mega-megabase size, and even then you are typically CPU…
by wpm · Sep 26, 2026
You can make it consume more VRAM if you want. There's a 13GB texture modpack that I use so it looks nice on my high DPI screen. Totally optional but it sure looks good. I'm not…
by NelsonMinar · Sep 26, 2026
As a graphics programmer, the most charitable interpretation I have here is that in 2D all the animations are baked into texture atlases. A 3D model would re-use its textures du…
by justsid · Sep 26, 2026
It helps that Factorio has been such a massive success, and that they’ve stayed (to appearances anyway) relatively small.
by Aeolun · Sep 26, 2026
Is it possible Factorio is handicapped because of the perspective? I saw a post by the team that said the visual perspective was a mistake that caused endless headaches to accom…
by 0cf8612b2e1e · Sep 25, 2026
Interest
Proportion of Hacker News items mentioning "factorio" over time.
Mentions
Total number of Hacker News items mentioning "factorio" over time.
Factorio is a factory simulation game developed and published by Czech studio Wube Software. The game follows an engineer crash landing on an alien planet who must harvest resources and create automated industry to build a rocket; players can continue the game after achieving the end goal. There are both single-player and multiplayer modes, as well as eight additional game scenarios. Read more on Wikipedia